simulation argument
May. 30th, 2009 02:03 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
из доки по SimCity 3000 (игрушка выпущена, напоминаю, в 1999 году):
"Major events" influence the larger economy of SimNation, and this affects the residential demand within your city. These events are hard-coded into the game to occur at predetermined times. There is nothing you can do to change these events. But knowing when they occur can help explain why the residential demand plummets sometimes. The effect and duration of these major events are shown in the table below. Also shown is the game year assuming a starting year of 1900.
см. также http://simulation-argument.com
"Major events" influence the larger economy of SimNation, and this affects the residential demand within your city. These events are hard-coded into the game to occur at predetermined times. There is nothing you can do to change these events. But knowing when they occur can help explain why the residential demand plummets sometimes. The effect and duration of these major events are shown in the table below. Also shown is the game year assuming a starting year of 1900.
Duration Year Influence [years] [%] ~~~~~~~~ ~~~~ ~~~~~~~~~ 27 1900 0 3 1927 - 5 13 1930 0 2 1943 -90 14 1945 0 6 1959 -10 20 1965 0 2 1985 -50 3 1987 + 5 18 1990 0 2 2008 -90 22 2010 0 4 2032 -20 4 2036 +10 10 2040 0These fluctuations appear to be partly modelled after the historical economy of the USA. For example, the Great Depression appears as an influence of -5% between 1927 and 1930, and World War II appears as -90% between 1943 and 1945.
см. также http://simulation-argument.com
!!!
Date: 2009-05-30 09:01 pm (UTC)(no subject)
Date: 2009-05-30 09:39 pm (UTC)(no subject)
Date: 2009-05-31 01:07 am (UTC)